
Taggers

Engineered for precision. Designed for performance.
Explore our range of next-gen laser taggers tailored for all experience levels—from casual to competitive gameplay.
Maverick


MEET MAVERICK BY NETRONIC – A SYMBIOSIS OF TECHNOLOGY AND EMOTION.
Designed for intense gaming, this tagger combines modern design, durability, and ease of use.
REALISM –
the recognizable AR platform shape with a bolt reload immerses players in the atmosphere of "adult" laser tag
INNOVATION –
a built-in IPS screen with game indicators, dynamic shot lighting, and impulse and vibration recoil NETRONIC's signature
FLEXIBILITY –
10 types of weapons in 1 tagger, multiple firing modes, and scenario settings make the game as dynamic as possible
MAVERICK –
is not just a laser tag weapon. It's a tool that makes your business more profitable and your games unforgettable
Features
Durability
The screen is integrated in special mounting racks and protected with 6 mm glass, which eliminates mechanical damage and displacement when falling.
Usability
The wide viewing angle without glare ensures clear visibility of all indicators from any angle. Bright backlighting allows visitors to clearly see all game indicators even in sunny weather.
Gamification
30 coloured indicators are intuitive for players of any age and allows them to perceive the information easily even in high dynamic of the game
Convenience
Service indicators of the screen allow immediate game sets customizing. Information displayed in boot-mode optimizes the process of updating the equipment up to the new version in a few minutes.

Immersion in the game
When fired, impulses directed to the shoulder pass along the body, imitating the real recoil from the weapon. The recoil effect is much more realistic than the usual vibration of the body, which enhances the involvement in the gameplay.
Realistic shot
The recoil module is fully synchronized with shots and is capable of reaching 565 beats per minute. If a player fires one shot, one impulse is tactile, and if it is a turn of three shots, there are three impulses.
Better than vibration
The player clearly feels the hits towards the shoulder, and not the steady trembling throughout the body which is created when using the vibro-motor. A tactile sense of real impact gives players more emotions.
Autonomy
Due to the autonomous power supply system with a separate battery, impulse recoil does not affect the operating time of the blaster itself.



